Marvel Rivals The Thing and Human Torch

Marvel Rivals Season 1.5 | Fantastic Four, Meta Shift & Content Overload!


Marvel Rivals Season 1.5 | Fantastic Four, Meta Shift & Content Overload!

We’ve been waiting for it, and voila, here it is—Season 1.5 of the Marvel Rivals update! This isn’t just a small quality-of-life change—this midseason drop from NetEase Games is a major overhaul packed with new heroes, maps, modes, balance changes, and a ton of quality-of-life improvements. So if you’re a Marvel Rivals player, hold on tight—we have a lot to talk about.

Key Features: Avengers Wore Out & More!

The Family is Complete: The Thing and the Human Torch get their long-awaited roster slots, joining up and finally completing the Fantastic Four. Get ready for new strategic options and team synergies. Both heroes come with alternate costumes at launch:

Marvel Rivals The Thing and Human Torch

The Thing: Trenchcoat, First Family

Human Torch: Negative Zone Gladiator, First Family

New Battleground: “Empire of Eternal Night: Central Park” (a Convergence map)

Overtime Adjustments All modes have received a crucial 0.5-second grace period during overtime, allowing overly sudden match endings to be avoided, particularly from hero abilities or even minor out-of-bounds movements.

Quick Mode Improvement: No substitutes were added to games that are about to finish in matchmaking.

Tuck and roll: Dive into combat quicker with reduced load times when entering matches.

Events, Rewards, and Progression:

Midnight Features II (Seasonal) — A new seasonal event is live with its share of unique challenges and rewards.

Twitch Drops (Two Rounds!):

Round 1 (Active Now): Woo Hela Get “Great Galaxy” & “Two-in-One” Spray

Round 2 (Coming Soon): New Costume available (Official Announcement coming soon)

Battle Pass Bonus: Converted Chrono Tokens into Units for Luxury Battle Pass owners.

Ranked Season Split: Season 1 is the new S1. 0 (which concludes on Feb 21, 2025) — and S1. 5. Ranks carry over.

S1. Blood Shield (Invisible Woman) (Costumes) (Gold Rank) Blood Blaze (Human Torch) (Costumes) (Gold Rank)

New Designs for Crest of Honor: Exclusive rewards for Grandmaster, Celestial, Eternity, and Top 500.

Hide Identity: Players Diamond III+ and above now have the option to disguise their names at the start of matches.

The Balancing Act: Buffing and Nerfing Heroes

Season 1.5 has a huge balance patch. Here is a brief summary of the notable changes (check the patch notes for specifics):

All the hero nerfs and buffs.

Captain America: more survivability, smoother Vibranium Energy Saw, and less Ultimate. Changes to melee attack for smoother combat.

Doctor Strange: A little bit of health decreased.

Groot: Adding additional range with Thornlash Wall placement.

Magneto: Reduced survivability, but more Iron Volley damage. Metallic curtain adjustments.

Thor: Progressing experience from the awakener rune. (removed total cooldown from kills)

Venom: Increased knockback on Frenzied Arrival, reduced Ultimate cost.

Black Widow: Red Room rifle magazine size increased, ultimate slow and vulnerability effect increased.

Hawkeye: Rue increased base health, Blood Bow improvements, ultimate bow damage adjustment, and draw speed better.

Hela: Reduced mid-to-long-range damage falloff.

Hurt the Hand: Complicated changes to Jeet Kune Do damage, a whopping buff to the Harmony Recovery health bonus, and a new decay mechanic, expanded base health.

Iron Man: Damage done by the Unibeam has been increased (for both the normal and the Armor Overdrive).

Magik: Demon’s Rage damage reduced, Ultimate costs less.

Mister Fantastic: Flexible Elongation spell field radius increased; Flexible Elongation knockback increased; Brainiac Bounce damage and cost changes; Brainiac Bounce new damage decay mechanic.

Adjustments in Moon Knight: Hand of Khonshu (fallen speed reduced; damage logic fixed; damage was increased).

Scarlet Witch: Bonus health added in Reality Erasure (Ultimate) and a decay mechanic.

Spider-Man: Lower re-energize time for Web-Cluster.

Star-Lord: More Rocket Boost energy.

Storm: Removed long-distance Wind Blade damage falloff, reduced damage bonuses during Weather Control (less for Storm, more for allies).

Adam Warlock: Increase Quantum Magic damage and damage falloff, increase Soul Bond healing.

Cloak & Dagger: Higher ultimate energy cost, more heals, and less vulnerability from Terror Cape, but shorter duration and lower frequency on ultimate heals. Ultimate—If you unlock Camera Control during Ultimate

Invisible Woman: Ultimate energy cost increased.

Loki: + Ultimate energy cost, + Mystical Missile charges.

This may also be useful for future references.

Atlas Bond Team-Up: Team-Up skills changes Dimensional Shortcut Team-Up. Gamma Charge Team-Up. Lunar Force Team-Up. *Symbiote Bond Team-Up.

Marvel Rivals Central Park map

Technical Changes and Fixes (All Platforms):

Career System: S1.0 and S1. Separated the 5 stats, one can filter by Tournament data.

Account Deletion: New account deletion option

AFK Timer: Respawn wait; it pauses.

Reticle Customization: Changes now save server-side.

Graphics: Maximum brightness on some scenes.

Discord binding: The invitation code process has been optimized.

Bug Fixes: Long list of fixes for UI bugs, reporting bugs, language bugs, terrain bugs, sound bugs, and bugs specific to certain heroes (detailed in the original article).

Changes to Enhance for a Particular Platform:

PC:

NVIDIA DLSS 4 support (including Multi Frame Generation for RTX 50 series)

AMD Radeon Anti-Lag 2 support (RX 5000 series or newer).

AMD FSR3 frame pacing fix.

Console (Xbox Series S):

Improved “Model Detail” performance

Better navigation in the mail system.

Optimized aim assist.

Conclusion:

The new season of Marvel Rivals is Season 1.5, and it’s a gigantic update that proves NetEase Games’ dedication to the continued growth of Marvel Rivals. Throw in the inclusion of the last two members of the Fantastic Four, alongside all the gameplay tuning, bug fixing, and technical polishing; this is an update that is a must for every Marvel Rivals fan out there. Because the meta is bound to change quite drastically, be prepared to experiment and optimize! This is a good resource, but always refer to the official patch notes for the most current and comprehensive details.



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